Media 2: Rapid calculation algorithm of Fresnel computer-generated-hologram using look-up table and wavefront-recording plane methods for three-dimensional display
mediaposted on 13.09.2010 by Tomoyoshi Shimobaba, Hirotaka Nakayama, Nobuyuki Masuda, Tomoyoshi Ito
Media is any form of research output that is recorded and played. This is most commonly video, but can be audio or 3D representations.
Originally published in Optics Express on 13 September 2010 (oe-18-19-19504)